Ligaturo

Ligaturo

Interactive fiction in which typography carries the story.

Six people at the edges of the great upheavals of the 20th century — and six ways a life tips over. No images. Only type that behaves.

The type behaves —
Weight
the weight of words

What makes Ligaturo different

The type is not decoration. It is the meaning.

In most games, text is something you read. Here it is something that acts: a balance sheet that won’t add up. A factory hall falling silent word by word. Prices that climb on their own. A report that strikes itself out and rewrites itself. A chain of names that holds.

Stillness, not spectacle

The register of Han Kang, Olga Tokarczuk, Annie Ernaux — closeness without noise. What hurts is said quietly.

Six real upheavals

Martial law, hyperinflation, deindustrialisation, revolution — the great economic shocks, told by those who paid the price.

No illustration

Not a single image. The typography itself carries mood, time and place — that is what makes each world unmistakable.

Literary, not loud

No score, no streaks, no winning. Only choices that stay with you, and stories that linger.

Six worlds, six hands

Play them now.

Each world is a piece in its own right — played the way it will one day be played by many. Tap, click, read.

Free to play

A prelude

Fernanda&Sid

Two typographic creatures show you how to read here.

play the prelude →

With the watchword

with the watchword from Bischofferode · German only for now

Fernanda & Sid also have a home of their own: fernsid.app

Outlook

The full episodes are taking shape.

Every taste becomes a complete episode.

The long-term goal is an asynchronous multiplayer mode: two to four people living through the same crisis from different windows — connected by a web of rumours or a chain that holds. A vision, not a promise.